package com.dinim.physics2D;

import java.util.ArrayList;
import java.util.List;

import com.dinim.object.IObject2D;

public class CollisionContext2D {

    private List<IObject2D> objects = new ArrayList<IObject2D>();
    
    public void addObject(IObject2D object){
        objects.add(object);
    }
    
    
    
}
